I'm a visual storyteller. There is nothing more satisfying for me than to create art and tell stories that can move people.
I'm completely self taught and starting from drawing I accumulated various skills over the years to improve myself as an artist. I have made two video games from scratch by learning everything during the process as I was making them. I also know traditional painting, digital painting, 3d rendering, 3d modelling, digital sculpting, texturing, lighting and level design.
Contact: usmanhaider.w@gmail.com
Twitter: https://twitter.com/Mani_Haider_W
As a game developer/Creator/Designer I'm making my own first person, narrative driven games that rely on tension, atmosphere and the world building to make immersive games.
2017: Released first solo game, a horror first-person game about a tragedy of one man.
2019: Relased "Delirium VR" on Steam. A VR exclusive horror game made entirely by me, about a couple who moved into a new house and went missing within 30 days.
I started my work as a Runner, then moved up to be a Render Wrangler. I was introduced to some amazing artists at Method and there my interest in 3d modelling and art design began and I started learning 3d modelling. As a result, I moved up and worked as a 3D modeller at Method and worked on blockbusters movies like Geostorm(2017).