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Mani Haider
Painter/3D Artist/Concept Artist
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Prints
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Drawings/Paintings
3D
Environments
Characters
"Delirium VR" horror game
FPS horror game
iOS Game Project
Dark Art
Selected Art
Undead
Dystopian City IV
Zen
Dystopian city III
Dystopian city II
Dystopian city
Breach in the stasis chamber
In-game screenshot 02
Beauty in blood!
Visitor
Burning land - Unity realtime scene
Broken promises
Night in a village
Bedroom inspired by Game of Thrones
Ancient
Final End room - Delirium VR
In-game screenshot 01
Delirium VR "Lounge section"
Bathroom section - Delirium VR game
Life over death
Final room gameplay mechanics- Delirium VR
Decrepit begining section - Delirium VR
Shrine in the crypt - Delirium VR
Forest
Outside environment - Delirium VR
Garden area - Delirium VR
Decrepit room
Tree stump
A Mausoleum
Torso sculpt
Hand sculpt exercise
Female torso
Mole Town - 01
"Delirium" trailer and other media
Unity scene development practice
Faun from Pan's Labyrinth
Angkor temple
The Nun
Anatomy exercise of a foot
Mother; Keeper of the Utopian Door
Old small church
WIP sculpt "The Nun"
Angel of Death
Face sculpt
Oak tree
Left Behind
Original pavement scene
Wall Painting
WIP hell project
Lounge
Lovecraft (2/4): A Violin from the story "Music of Erich Zann".
Designing clothes for "The Nun"
Level design prototype: I
Level design prototype: V
Level design prototype: II
Level design prototype: III
Level design prototype: IV
Cart
lava lamp
A momument
Lovecraft (1/4): A tiara from the story "Shadow over Innsmouth"
Wacom Pen
Keyboard prop
Lovecraft (3/4): A well from "Colour out of space" story
Lovecraft (4/4): A mirror, central piece from the story "Outsider"
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