This was an opportunity for me to get acquainted with Unreal engine and Speedtree, for the first time.
A very fun exercise that taught me a lot.
The trees are done in speedtree, except the tree stump which is sculpted in Zbrush and textured in Substance Painter. The other foliage i,e, leaves, fern etc was done in Maya. The final scene rendered in Unreal engine..